11.03.
Unreal Engine 3 on the iPhone ... it looked better in person!
While we've yet to see Unreal Engine 3 ported to Nintendo's Wii or Sony's PSP, Epic did undertake the considerable task of squeezing its seemingly ubiquitous middleware platform onto Apple's similarly ubiquitous iPhone. According to Epic's Josh Adams - Epic Games' senior console programmer - that could be due to fundamental hardware limitations in the other platforms. You see, the iPhone 3GS has a PowerVR SGX graphics processor which supports programmable shaders. According to Adams, "Programmable shaders are something UE3...
We've seen how a fighter operates with the PlayStation Move, now let's get a look at how a shooter functions under Sony's new motion controller. Here's SOCOM 4: U.S. Navy SEALs. More »
Among the many gameplay demos Sony just showed off for their newly christened PlayStation Move motion controller was Sports Champions, a compilation of athletic events very much along the lines of Wii Sports.
The first event from the game that Sony demonstrated today was Gladiator Duel, which used two Move controllers as a sword and shield in and arena-style, one-on-one fighting game. Vertical and horizontal swings of the right-hand remote appeared to trigger the same sword movements onscreen, while moving the left remote would adjust the position of the player's shield. A quick...
Click for little-big size
In case this is your first visit to Joystiq, know that Sony has dropped major megatons this evening at its GDC press conference -- as well as one very small megaton: the PlayStation Move "sub-controller." What you see above is the little brother (if you will) to the main ice cream cone-esque Move wand and the enabler of all things analog stick-controlled.
As per Sony's announcement of Move, the sub-controller attachment is intended to "expand the game play options that PlayStation Move games can offer," and -- unlike Nintendo Wii's Nunchuk controller -- it...
Now that we have an official name, let's take a look at some official gameplay of the PlayStation Move, courtesy of our team on the scene at GDC 2010. More »
According to the block of info posted on European PlayStation Blog, there are a lot more PlayStation Move games out there to be seen than tonight's press release let on. Beyond the already revealed support for Move in SOCOM 4, LittleBigPlanet and EyePet, a whole mess of games were shown off at Sony's GDC event, from Move Party (um, a party game) to Slider (Mirror's Edge meets Pain?) to a Western shooter in The Shoot. (We've dropped a screen of Sports Champion above -- a game we think looks particularly fantastic.)
Oh, and the Euro Blog's mention of "DUKES" is just another name for...
PlayStation Blog recently got its hands on a trailer for the very recently monikered PlayStation Move -- though it doesn't really contain any information which hasn't surfaced over the past few minutes (or rather, months). There's PlayStation Eye integration, voice support, and -- guess what! That ball on top? Totally changes colors.
The only new information this new trailer imparts is what you're going to look like while you play a game with the PlayStation Move. That is to say, infinitely dweeby. Check out the trailer above to see what we mean.PlayStation Move trailer shows you what...
Capcom recently dropped off their upcoming downloadable double-pack that includes Final Fight and Magic Sword, so we went ahead and put up some gameplay clips for your viewing pleasure. The entire package is slated for an April release and a price point has yet to be announced.
Nope, it wasn't Gem -- and it wasn't Arc, either. At their 2010 GDC press conference, Sony announced that the official name for their PlayStation 3 motion controller is PlayStation Move. On top of that, they revealed the first launch details for the controller as well.
It'll be available in three ways: a stand-alone package that comes with one controller for those who already own a PlayStation Eye (which is required to use the controller), a starter kit that comes with the Eye, one controller, and game; and an "ultimate bundle" with a PlayStation 3 console, Eye, controller,...
Erst gestern sprachen wir über einige Details zu Formel 1 2010, nun schiebt Codemasters noch ein paar offizielle Fakten nach. Beispielsweise wird die Rennsimula ...
At Sony's special GDC event, Activision, Capcom, WB Games, Namco Bandai, Square Enix, Ubisoft, EA, Disney, Konami, Sega, Crave and Tecmo Koei all confirmed that they'll be supporting the Move in future versions of their games. Although that confirmation came in the form of a slide full of company logos and word from Sony vice-president of marketing and PSN that, "Virtually every third-party publisher" will support the new motion-control device. Sony's Jack Tretton went on to say that 36 publishers and third-party developers will support it, and according to a press release, "In fiscal...
At Sony's special GDC event, Activision, Capcom, WB Games, Namco Bandai, Square Enix, Ubisoft, EA, Disney, Konami, Sega, Crave and Tecmo Koei all confirmed that they'll be supporting the Move in future versions of their games. Although that confirmation came in the form of a slide full of company logos and word from Sony vice-president of marketing and PSN that, "Virtually every third-party publisher" will support the new motion-control device.
Sony's Jack Tretton went on to say that 36 publishers and third-party developers will support it, and according to a press release, "In...
Im Rahmen einer Presseveranstaltung auf der Game Developers Conference 2010 gab Sony endlich ein paar Details zum PS3-Motion-Controller bekannt und zeigte Software.Die Zeiten von 'Arc' und 'Gem' sind vorüber - der finale Name des Geräts ist 'PlayStation Move'. Das Zubehör werde dem Schwung, den man bereits habe, noch mehr Schwung verpassen.Während der Präsentation erwähnte Sony Nintendo sogar und würdigte dabei kurz die Vorreiterrolle der Wii-Macher, betonte aber stets: Move sei deutlich präziser und weiter entwickelt als die Hardware der Konkurrenz.Sony wird diverse Bundles...
Sony announced during its GDC 2010 press conference that the upcoming US release of EyePet will feature support for its motion controller, PlayStation Move. The game will allow players to manipulate toys and also play games with their EyePets. Furthermore, it's even possible to create new toys. The promotional video during the event showed off a child using the Move to draw a car on some virtual paper, which then jumped off the page and became an object that players and the EyePet could then interact with.
In addition, Sony announced that EyePet is slated for a North American release this...
During its GDC 2010 conference Sony has revealed that Zipper Interactive's upcoming shooter SOCOM 4 will support the (just officially named) PlayStation Move motion controller. Controlling the shooter requires the PlayStation Move and its optional secondary device known as the Move "Sub-controller" -- a wand like device which sports an analog stick.
During Sony's Game Developer's Conference keynote SOCOM 4 was demoed using the precise motion-control scheme to varying accuracy success. PlayStation Move support was also featured in a demo for LittleBigPlanet, where is was noted that...
During its GDC 2010 conference Sony has revealed that Zipper Interactive's upcoming shooter SOCOM 4 will support the (just officially named) PlayStation Move motion controller. Controlling the shooter requires the PlayStation Move and its optional secondary device known as the Move "Sub-controller" -- a wand like device which sports an analog stick.
During Sony's Game Developer's Conference keynote SOCOM 4 was demoed using the precise motion-control scheme to varying accuracy success. PlayStation Move support was also showcased in a demo for LittleBigPlanet (originally shown at TGS...
During its GDC press conference, Sony announced that the PlayStation motion controller -- newly dubbed PlayStation Move -- will launch in several different packages to accommodate the various gamers out there. Sony is planning an "aggressive" marketing campaign around the new peripheral when it launches later this year and -- similar to Microsoft's launch plans for Project Natal -- it will treat the launch of the PlayStation Move as a separate "platform launch."
There will be multiple bundles, including a bundle that includes a PlayStation 3 console, the PlayStation Move and the...
Though you guys had some bold, provocative ideas for what the heretofore unnamed "PlayStation Motion Controller" should be called, Sony has just squelched your creativity during its GDC event by giving the peripheral its official name: The PlayStation Move. We know, we know -- we were also really hoping for "The Seybold," too.
So, now that we can stop posting conjecture about what the device is going to be called, what other reason will we have to write about it? Sony hopes to provide that information later in the event, when it reveals a few of the killer apps that will accompany the...
Derzeit entwickelt Warren Spector Epic Mickey für die Wii. Das Spiel wird sich naturgemäß die Wiimote zu Nutze machen - ein absolut uneingeschränkter Befürworter von Motion-Control ist der Branchenveteran allerdings keineswegs, wie er jetzt auf der GDC 2010 durchblicken ließ. Das Arbeiten an dem Projekt mache im Spaß; man dürfe aber auch die herkömmlichen Ansätze nicht vernachlässigen."Ich denke, es ist etwas merkwürdig... wir haben 20, 30 Jahre von Leuten, die das gelernt haben - auf der Couch sitzen, Spaß haben, wissen wo die Knöpfe sind - und jetzt sagen wir: 'Ihr müsst...
10.03.
Wenn ein übermäßig geschminkter Johnny Depp als verrückter Hutmacher wirres Zeugs redet, Helena Bonham Carter die Rote Königin spielt und sich irgendwo auch Alan Rickman und Timothy Spall ins Ensemble mischen, kann eigentlich nur Tim Burton die Oberhand haben. Auch dieses Mal - in Disneys Adaption von "Alice im Wunderland".
Das bunte Film-Spektakel übertrug sich auch auf die Konsolen-Fassungen der Versoftung, während der Nintendo DS jedoch einen anderen Pfad einschlug. Wie sich der sonderbare Cel Shading-Look gegenüber der Filmoptik schlägt, welche DSi-Sonderfeatures dem Spiel...
Social games just aren't social enough, according to experts in the field.
A meeting of the minds took place Wednesday at the GamesBeat conference at GDC to discuss the future of social games -- that is, internet-based games that interact with your social network. The consensus among the panel was that these games need to better integrate their social aspects into gameplay, rather than as a separate feature.
It's an awfully nice gesture of Sony to invite us to its GDC 2010 press conference -- and it's one where we expect to see some equally nice gestures. That's a Motion Controller joke, folks. Check back by 4:00PM PST (7PM EST) to catch our full and irritatingly detailed liveblog!Continue reading Joystiq live at Sony's GDC 2010 press conferenceJoystiq live at Sony's GDC 2010 press conference originally appeared on Joystiq on Wed, 10 Mar 2010 18:55:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comm
EA's John Schappert spoke on the sticky situation regarding Activision and Infinity Ward at GDC today, and rather than put a spin on what he said, we'll let the man speak for himself:
"I'm sure there's two sides to that story, I'm certainly not passing judgement," Schappert said. "On the human side, they're two great guys. I'm disappointed on a couple of fronts. I'm disappointed because I think Jason and Vince, on the human side, are two great guys. I know them personally, and they've done great things. And I think they're two of the best creative leaders in our space, and to...
Live Streaming by Ustream.TV
The 2010 Game Developers Conference is taking place in San Francisco this week, but you can watch Sony's press conference today in whatever room of your home you deem fit thanks to the glorious live stream above (and yes, pants are completely optional, provided sans-pants is appropriate attire for the room you pick).
The conference kicks off at 4PM PST (7PM EST), so come back in a few hours to watch whatever big reveals and announcements Sony has planned as they happen. Will we get more info on their motion controller? Maybe the first official...
Live Streaming by Ustream.TV
The 2010 Game Developers Conference is taking place in San Francisco this week, but you can watch Sony's press conference today in whatever room of your home you deem fit thanks to the glorious live stream above (and yes, pants are completely optional, provided sans-pants is appropriate attire for the room you pick).
The conference kicks off at 4PM PST (7PM EST), so come back in a few hours to watch whatever big reveals and announcements Sony has planned as they happen. Will we get more info on their motion controller? Maybe the first official...
Live Streaming by Ustream.TV
The 2010 Game Developers Conference is taking place in San Francisco this week, but you can watch Sony's press conference today in whatever room of your home you deem fit thanks to the glorious live stream above (and yes, pants are completely optional, provided sans-pants is appropriate attire for the room you pick).
The conference kicks off at 4PM PST (7PM EST), so come back in a few hours to watch whatever big reveals and announcements Sony has planned as they happen. Will we get more info on their motion controller? Maybe the first official...
We already broke out the news you're looking for: Each of the Windows Phone 7 Xbox Live-infused games will offer its players 200 Gamerscore points. You'll be able to boost your Xbox rep in significant chunks without having to hunker down in front of a big screen for long stretches. You'll never again have to go so long without hearing that satisfying "Achievement unlocked" sound. The world, as you know it, has changed.
Fortunately, the channel through which you'll access these on-the-go 'cheevos looks like it has loads of promise. The handful of work-in-progress Windows Phone 7 games...
Derzeit entwickelt Warren Spector Epic Mickey für die Wii. Das Spiel wird sich naturgemäß die Wiimote zu Nutze machen - ein absolut uneingeschränkter Befürworter von Motion-Control ist der Branchenveteran allerdings keineswegs, wie er jetzt auf der GDC 2010 durchblicken ließ. Das Arbeiten an dem Projekt mache im Spaß; man dürfe aber auch die herkömmlichen Ansätze nicht vernachlässigen."Ich denke, es ist etwas merkwürdig... wir haben 20, 30 Jahre von Leuten, die das gelernt haben - auf der Couch sitzen, Spaß haben, wissen wo die Knöpfe sind - und jetzt sagen wir: 'Ihr müsst...
In Zusammenarbeit mit unserem Kooperationspartner lachschon.de präsentieren wir an dieser Stelle lustige Bilder aus dem Internet. Alle Nachtschwärmer, die um diese Uhrzeit noch wach sind, schicken wir mit einem Lächeln ins Bett! Wer voraussichtlich noch…
Windows Phone 7 isn't just Microsoft's attempt to compete against Apple's iPhone. It's also the introduction of the first portable Xbox platform. During GDC today, we talked to Xbox Live GM Ron Pessner and XNA Game Studio manager Michael Klucher about how games integrate into the mobile platform and what gamers and developers can expect in the future.
For the purpose of this interview, Pessner and Klucher merged into one entity (they spoke over each other a lot!) to answer our questions:
Microsoft plans to separate games that do and don't support Xbox Live functionality on Windows...
According to the Hollywood Reporter, Ubisoft will release a short film ahead of the release of Ghost Recon: Future Soldier. The film will be helmed by Francois Alaux and Herve de Crecy, the duo that just won an Academy Award for their short film Logorama. We're assuming the Ghost Recon film won't be quite as cheeky. The short, which will serve as a prequel to Future Soldier, will be a 20-minute live-action film, reportedly with a budget between $8-10 million. It's being written by Tim Sexton, co-writer of Children of Men.
The project is in line with Ubisoft's ongoing strategy to expand...
Sony Computer Entertainment (SCE) hat heute wieder seine aktuellen PlayStation Network-Charts veröffentlicht. Welche Download-Spiele für PlayStation 3 und PlayStation Portable sich in der vergangenen Woche der größten Beleibtheit erfreuen konnten,... ...
Der von Crystal Dynamics entwickelte Arcade-Spass Lara Croft and the Guardian of Light wird im Sommer 2010 für PC, PlayStation 3 und Xbox 360 zu einem Preis von ungefähr USD 15 erscheinen. Dies hat das Entwicklerstudio gegenüber den Kollegen von joystick.com während der aktuell stattfindenden GDC 20 ...
Zum kommenden Wii-RPG Fragile Dreams: Farewell Ruins of the Moon gibt es nun eine Reihe neuer Screenshots, die das Spiel ein wenig mehr beleuchten.
Yoichi Wada, Präsident von Square Enix hat sich zu der Entscheidung, Final Fantasy XIII auch auf der Xbox 360 zu veröffentlichen, geäussert.
So sei es der Wunsch von Microsoft gewesen, einen Final Fantasy-Titel auf der Konsole zu veröffentlichen. Als man sich anschaute, wie viele Xbox 360-Systeme ...
Der in Japan unter dem Namen Fragile bekannte Rollenspieltitel aus dem Hause Tri Cescendo, die schon mit Eternal Sonata für die Xbox 360 und die PlayStation 3 ihr Können unter Beweis gestellt haben, erscheint als Fragile Dreams: Farewell Ruins of the Moon auch bei uns in Europa.
Und das schon bal ...
Following today's GDC keynote from OnLive CEO Steve Perlman, his COO, Mike McGarvey, fielded questions about the game streaming service that's launching June 17. Unfortunately, just how much full games will cost on top of the $14.95 monthly subscription fee was not one that he answered.
McGarvey did confirm that the service will launch with a lineup of titles "in the teens," comprised of some that will have been on shelves for a few months -- Mass Effect 2 and Dragon Age: Origins were examples -- and others that will release closer to OnLive's debut, such as Prince of Persia: The...
Speaking to The Rumble Pack, Runic Games CEO Max Schaefer declared that his company is actively pursuing a console port of its PC action RPG, Torchlight. "We're going to put some serious effort into it -- pretty quick -- getting Torchlight onto consoles," said Schaefer. "There's a lot of really cool things about the console world, too, that would work well with our game," he added, "So, we are definitely going to be going in that direction." He offered no specifics on the project, saying only that the company is "talking to a million people" and that it's "something we definitely...